A game pad which functions as an interface between users and a mainframe is worldwide used for video game consoles on computers or TVs. A gamepad input device uses a multi-position rocker switch that is normally actuated by a user's thumb to provide input signals that control objects on a screen of a host computer or computing device. Gamepads generally have a set of action buttons handled with the right thumb and a direction controller handled with the left. The game pad controller includes a plurality of individual zones, the relative positions of which allow users of varying sizes to comfortably use the controller. Each zone includes a touch-sensitive switch that allows the controller to recognize when a user is stepping on a specific zone. The zones may also include some form of indicia that can be used in conjunction with similar indicia shown on a display to instruct the user both where and when to step. Through direction control buttons on the game pad, players can control the moving direction of a corresponding character defined by the game software. Players can control the option, set, etc. of the game software through function buttons on the game pad.